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Devlog
ITHoO: UX, noise, and the learning curve
July 12, 2026
by
gammaRascal
I was chatting with a Worker the other day about the UX in ITHoO. They were having a tough time navigating the SHIFT, and to be honest, I get it. Documentation is non-existent right now. The VOID Hand...
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ITHoO 1.13 RES & Emulator Support
July 11, 2026
by
gammaRascal
Incremental update but something that I neglected for too long while building the core game. UI elements now work better with different resolution screens. Content shouldn't be over overlapping anymor...
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ITHoO Launch and going forward
July 10, 2026
by
gammaRascal
Today I'm launch ITHoO into the void. This is a work in progress...
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